Concept Artist and Educator. 12 years experience in the games industry. Classical art training (Atelier environment). Habitual style swapper. Obsessive workflow experimenter.
Skillset (proficient): Photoshop, Clip Studio, Blender, Affinity Designer/Photo, Graphite/Pen/Ink
Skillset (competent): Maya, ZBrush, 3D Coat
Recent Experience: InnoGames Hamburg (concept artist), SVA NYC (educator), Ubisoft (storyboard artist), MZ (senior/lead concept artist).